Fuel and consumables

Fuel and filters, budgeted by hours - not by the calendar.

A generator that ran 410 hours last month burns more diesel than the same generator in a month it ran 180. Consumables follow the same logic. So the board budgets them from real usage, not from a fixed monthly line item.

Basis
Hours run
Tracked
Fuel, filters, fluids
Alert
Reorder ahead
Export
CSV, PDF
What is tracked, per unit

Every consumable has a burn rate against running hours.

Fuel

Litres burned per hour, benchmarked against expected burn for that unit and load band.

Filters

Air, oil and fuel filters, projected against real hours since last replacement.

Fluids

Engine oil, hydraulic fluid and coolant top ups tied to running hour history.

Wear parts

Bucket teeth, cutting edges and grease points, tracked by expected life in hours.

Worked example

One site, one week of consumables.

Board fragment
Sector 4 consumables - week
Live board
Diesel- Yard tank
Reorder in 3 days at current burn rate
2,140 L
Watch
Engine oil - 15W40- Store room
Reorder now - stock below one service cycle
18 L
Due
Air filters - GN class- Store room
GN-02 service due in 12h - one filter reserved
02 units
Watch
Hydraulic fluid- Store room
Sufficient for the next two weeks at current usage
40 L
Healthy
Reorder alerts fire from real burn, not a monthly PO template.
Where this saves

A service that waits on a filter is a service that missed its window.

Predictive maintenance is only useful if the parts are there when the window opens. Tying consumable reorder to real running hours closes the gap between when service is due and when service can happen.

Signal
Burn per hour
Alert
Reorder ahead
Build your board

Tell us the shape of your fleet. Watch the board light up.

Pick the equipment you actually run. Set a rough count. The board rebuilds live at your scale, with an illustrative mix of healthy, watch and service due units - and a sample reallocation suggestion.

Equipment types
Rough count
24units
650100150

An illustrative view based on typical patterns - not a live read of your actual fleet. Real data appears once your equipment is connected.

Illustrative board at 24 units
Simulated
Crane #01
Sector 1 - active
Healthy
Hours this month
60/ 500h
12%
Crane #02
Sector 2 - active
Healthy
Hours this month
270/ 500h
54%
Crane #03
Sector 3 - active
Healthy
Hours this month
60/ 500h
12%
Crane #04
Sector 4 - active
Healthy
Hours this month
270/ 500h
54%
Crane #05
Yard - active
Healthy
Hours this month
60/ 500h
12%
Crane #06
Sector 1 - active
Healthy
Hours this month
270/ 500h
54%
Board rebuilds as you change the mixBoard scale 1 : 4